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Blade & Soul Training System

For those outside of the loop, Blade & Soul is NCSoft's next big blockbuster. The game seems to be going in the direction of half 3D Fighter, Half Fantasy Martial Arts MMORPG, with some of the most spectacular animations and graphics seen in the history of online gaming. Today I will be going over one of the features for character customization, the "Training System."


For those familiar with WoW, Forsaken World, or any other modern MMORPG(Blade Soul Gold), you will easily pick up and comprehend the ins and outs of the Training System. However, for those that have only dabbled in casual MMORPGs, I will describe this system from the basics.


The Training System is an evolved form of a skill tree. It shows a layout of all of your skills and passives in an organized form. Once you reach level 15, you will gain your first training point that can be spent in the training system to give you customization over your basic skills, as well as access to normally unknown powers and passives.


This is not to be confused with a skill tree that allows you to choose which powers you obtain as you level, but is a separate system entirely that allows you to customize the skills you wish to learn for your class. By introducing this system, the possibilities start leaning towards the infinite side and as you may have different skill sets and different specialties among those skills than another player of the same class and race as you! In PvP this becomes incredibly important since you will be able to stray outside the norm and use the element of surprise to overcome opponents that are more used to cookie cutter builds for your class(Blade and Soul Gold).


[Source:mmook] [Author:mmook] [Date:11-09-05] [Hot:]