Home > Perpetuum Online > News > Perpetuum: The Great Big Revamp
Perpetuum Online News and Events and Guides

Perpetuum: The Great Big Revamp

Perpetuum dev blog: Well, this has been an exciting. We had to allocate most of our resources to stabilizing our service, but rest assured we did this with great pleasure. While our efforts had clear results, the development plan for the first two weeks was ruined, and the last week was spent finishing the storyline missions that are to be released with the next patch. This would have been deployed today, but we found an unexpected mission-critical bug and will release it sometime in the beginning of next week. (PC, Perpetuum Online

Avatar Creations has come up with a new Perpetuum dev blog, and it looks like the little sandbox that could has turned a bit of a corner when it comes to server stability and accommodating its expanding community.

Avatar's Dev Calvin explains how the team had to allocate most of its resources to dealing with an influx of EVE Online refugees. The scramble was a successful one, but "the development plan for the first two weeks [of July] was ruined," he writes.

Going forward, Perpetuum players will be seeing the long-awaited storyline PvE missions in short order, (Perpetuum Nic)as well as tweaks to beta outposts and a large helping of what Avatar calls "industrialist love." Calvin does point out that new features will be taking something of a backseat to bug fixes, though, so a little patience is in order. "The influx of players brought light to a lot of glitches, imbalances and dysfunctional mechanisms in the game, so instead of rushing forward and pushing out new features in the next few weeks, we are taking a step back and making everything that is available in the game better," he said.

[Source:mmook] [Author:mmook] [Date:12-01-10] [Hot:]